

Powers up Normal attacks when held by a Pokémon. Powers up Flying attacks when held by a Pokémon. Powers up Rock attacks when held by a Pokémon. Powers up Grass attacks when held by a Pokémon. Weakens Flying attacks when held by a Pokémon. Weakens Grass attacks when held by a Pokémon. The item can be used in battle to wake up any sleeping Pokémon in battle. The map was used simply for looking where the player was and at what time. Bounce later made a comeback and was introduced in Generation III. Has the same effect and description of Splash. Raises the accuracy of moves by lighting up the surroudings. Water Sport later made a comeback and was introduced in Generation III.Īttack's with a burly arm. Supported by the wind, the user rams into the foe. Grabs the foe and flings it for massive damage. Rock Head later made a comeback and was introduced in Generation III.Īttacks using crossed claws. Reduces the foe's evasiveness by distracting it with bait.Īttacks using the user's hard head. Throws the foe off with a loud noise which lowers its Special Attack stat. Similar to the move Haze, but instead, it removes negative stat changes and not good ones.

Possibly another move exclusive to Cubone and Marowak. Has the name of the ability of the same name. While synchronized, the foe takes the same damage as the user. The richer the owner, the stronger the attack. Works differently on ghost Pokémon.Īttacks using money.

Of these Pokémon, Yanma and Piloswine would later receive evolutions in Generation IV with Yanmega and Mamoswine respectively.Ī move that damages the foe every turn. These four would have been evolutions for Yanma, Girafarig, Shuckle, and Piloswine. Its Japanese name "Mitei" means "undecided".Īlongside these Pokémon, there is data in the game for four Pokémon without sprites.
